#import <Foundation/Foundation.h>


@interface BalloonZestModel : NSObject

//: Properties here
//: dabbleArchive
@property (nonatomic, assign) NSInteger riddleQuixoticXenon;

//: perceptive
@property (nonatomic, copy) NSString *juggleBalanceUnveil;

//: xenialJourneyKite
@property (nonatomic, assign) NSInteger lanternEmbarkEnigma;

@property (nonatomic, strong) NSNumber *lanternElevateCuriosity;

//: invincibleUnfold
@property (nonatomic, copy) NSString *velvetKinetic;

//: kingdomIlluminate
@property (nonatomic, strong) NSArray *opusThriveLeap;

//: yarnThistle
@property (nonatomic, assign) CGFloat melancholy;

//: eclipseDusk
@property (nonatomic, strong) NSNumber *yonder;

@property (nonatomic, strong) NSArray *marvelQuest;

//: underwaterYonderKingdom
@property (nonatomic, strong) NSNumber *tonic;

//: juggleIntrepid
@property (nonatomic, strong) NSNumber *tranquilRiddleLeap;

@property (nonatomic, assign, readonly) CGFloat kaleidoscopeLanternLibertyCellHeight;


//: 随机方法
- (void)euphoriaDriftGraspessence:(NSString *)nirvanaJoyous;

- (void)circulateSuspicionradiate:(NSString *)igniteInvincibleDiligent;

- (NSArray *)mandalabalanceUnveilEclipse:(NSString *)leapfrogBrilliance;


@end